Post by Ahnkella on Apr 5, 2019 14:10:54 GMT
SUB-PLOT
We allow our members to form Guilds within Syndice, however, requirements need to be met and steps must be followed in order for things to go smoothly and us to work things out. If any one of the requirements or steps is not met then the chances are your application to create a Guild will be refused.
We allow our members to form Guilds within Syndice, however, requirements need to be met and steps must be followed in order for things to go smoothly and us to work things out. If any one of the requirements or steps is not met then the chances are your application to create a Guild will be refused.
Guilds are like packs or prides, but called Guilds as there may be both feline and canines within them, however, they all act the same. There is a set hierarchy for all guilds and requirements and regulations that govern all of them; if any not met then Guilds can be closed or disbanded.
STATUS: Currently Guild Creation is CLOSED due to the small number of members. Check the updates box for further information regarding the opening of this in the future.
Requirements
- There must be at least four other members as Devotees of the intended pack leader. These do not all have to be family members. (A Devotee is someone who is going to follow a canine/feline to help create a guild.)
- Each character must have a minimum of 15 IC posts before they can be classed as a Devotee.
- At least three completed threads where all members are shown to be interacting and establishing the means and workouts for guild-life.
- A minimum of one thread where dominance and rank placement is demonstrated clearly and discussion regarding the roles and tasks these ranks will determine. See Guild Ranks.
- A predetermined territory must already be chosen and frequently occupied by the intended pack members.
Restrictions
- No carnivora under the age of eleven months are permitted to join newly forming guilds, due to their lack of life experience and ability to defend successfully.
- A player can only ever be the leader of a single guild at any point in Syndice, despite the number of characters that person plays.
- A player can only have a single character in any single guild at any point in Syndice, unless other characters are of family relation.
Guild Maintainance
- Each guild must hit a minimum of 03 threads per month as a pack doing activities and showing they are an established pack. Individual threads that have no direct correlation to guild activities do not count towards this total.
- A guild cannot drop below the minimum of 5 members at any point, or it will be disbanded by default.
- If a guild leader is fatally wounded, dies or leaves the pack the pack will be disbanded unless they have a mate who will take up requirements and role of Guild Leader.
- There must be at least four other members as Devotees of the intended pack leader. These do not all have to be family members. (A Devotee is someone who is going to follow a canine/feline to help create a guild.)
- Each character must have a minimum of 15 IC posts before they can be classed as a Devotee.
- At least three completed threads where all members are shown to be interacting and establishing the means and workouts for guild-life.
- A minimum of one thread where dominance and rank placement is demonstrated clearly and discussion regarding the roles and tasks these ranks will determine. See Guild Ranks.
- A predetermined territory must already be chosen and frequently occupied by the intended pack members.
Restrictions
- No carnivora under the age of eleven months are permitted to join newly forming guilds, due to their lack of life experience and ability to defend successfully.
- A player can only ever be the leader of a single guild at any point in Syndice, despite the number of characters that person plays.
- A player can only have a single character in any single guild at any point in Syndice, unless other characters are of family relation.
Guild Maintainance
- Each guild must hit a minimum of 03 threads per month as a pack doing activities and showing they are an established pack. Individual threads that have no direct correlation to guild activities do not count towards this total.
- A guild cannot drop below the minimum of 5 members at any point, or it will be disbanded by default.
- If a guild leader is fatally wounded, dies or leaves the pack the pack will be disbanded unless they have a mate who will take up requirements and role of Guild Leader.